The Frankenstein Bicentennial Project: Science Fiction as a Lens for Examining Science and Society Issues
2018 will be the 200th anniversary of the publication of Mary Shelley’s Frankenstein, which is considered the first science fiction story and Shelly’s polemic on what was happening in the world at that time.
The speakers, Bob Beard and Peter Nagy, both from the ASU Center for Science and the Imagination, talk about the projects they embark on for the Frankenstein Bicentennial Project as a tool to engage the public in conversations about science *in* society.
- Transmedia–Frankenstein is reproduced in almost all forms of media
- Intertextual reference–can be a story about the environment, loneliness, hubris, science ethics
(Transmedia is a 21st century skill. How we access the information effects how we evaluate it.)
The project has 3 parts:
- Workbench has activities designed for use at home
- Footlocker is a tabletop kit for museums that will help learners develop STEM interest, developed digital literacy, and raise awareness of issues around science and society (example: use pool noodle & motor to design the Scribbler: who is responsible for writing on the table? The Scribbler or who was controlling the Scribbler?)
- ARGH–an alternate reality game that combines digital narrative with real world on/off ramps.
Takeaways & final thoughts:
- Science artifacts for critical reflection: make people think through the impact of their creations.Being accountable beyond what you best interests are.
- Science identity development through playful engagement.
- So much of our fiction can be a Frankenstein story!
- There are unexpected Frankenstein’s everywhere!
- There is an open edition of Frankenstein has lenses by disciplines. (Except I can’t find it! Comment here if you do!)